You can clone the GitHub repository that supports this article by launching the following command: git clone Follow this step-by-step tutorial to achieve the following result on CodeSandbox: Resizing Images Using Let’s see how to resize an image with Vanilla JavaScript. As you can imagine, both of these consequences fall on end-users – we want to avoid this. As we have previously explained you might also want to compress such images. Uploading large photos is time-consuming and may cost money in bandwidth. That is because the quality of the images and their file sizes have been increasing for years.įor example, when letting users upload an image, you should always consider resizing it before uploading it. Resizing an image has become increasingly important. Thanks to the HTML element, this is a reasonably easy task to accomplish. ImgInput.In this article, you will learn how to resize an image in JavaScript, without using any external library. Let imgInput = document.getElementById('image-input') Let's write the code to resize a user-uploaded image on the browser side 300x300. The first argument image can be created using the Image() constructor, as well as using any existing element. Resizing images in browser using canvas is relatively simple.ĭrawImage function allows us to render and scale images on canvas element. The HTML element is used to draw graphics, on the fly, via JavaScript. Image resizing in JavaScript - Using canvas element This is the preferred way to resize images without degrading the user experience programmatically.Īlso, we will learn how you can do this without needing to set up any libraries or backend servers. Then we will cover in great detail how you can resize, crop, and do a lot with images by changing the image URL in the src attribute.We will first talk about how to do resizing purely in JavaScript using the canvas element.There are libraries like fabric.js that offer rich APIs.Īpart from the above two reasons, in almost all cases, you would want to get the resized images from the backend itself so that client doesn't have to deal with heavy processing tasks. Image manipulation in JavaScript is done using the canvas element. ![]() Imagine this with operations like undo/redo and complex text and image overlays. ![]() If a user is manipulating a heavy image, it will take a lot of time to download transformed images from the server. The speed is critical for the user in these editors. Rich image editors that work on client-sideĪ rich image editor that offers image resize, crop, rotation, zoom IN and zoom OUT capabilities often require image manipulation on the client-side.You can first resize images on the browser and then upload them to reduce upload time and improve application performance. Uploading a large file on your server will take a lot of time. Resizing images before uploading to server.However, there are a couple of situations where you might need to resize images purely using JavaScript on the client side. This approach also saves data while transmitting images from the server to the client. Image resizing is computationally expensive and usually done on the server-side so that right-sized image files are delivered to the client-side.
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